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Threat actors are using an ingenious new way for covertly delivering malware to a wide variety of operating systems and platforms: they have created a malware loader that uses Godot Engine, an open-source game engine. The loader – dubbed GodLoader – is distributed through the Stargazers Ghost Network, an extensive network of GitHub accounts and repositories that provides malware distribution “as-a-Service”. According to Check Point researchers, over 17,000 machines have been infected with the malicious … More → The post Cybercriminals used a gaming engine to create undetectable malware loader appeared first on Help Net Security.
http://news.poseidon-us.com/TGR56N